
Start at the End
11 minHow to Build Products That Create Change
Introduction
Narrator: In 2012, a team at Microsoft faced a puzzling problem. They had a powerful search engine, Bing, and a captive audience of students in schools who were naturally curious. Yet, these students weren't searching. The query rate was less than one per student per day. The marketing department’s first instinct was to launch a big ad campaign to "foster curiosity." But a behavioral scientist on the team, Matt Wallaert, paused. He decided to investigate the real reason students weren't searching. It turned out the problem wasn't a lack of curiosity in students; it was a set of powerful inhibiting pressures from teachers. They were worried about ads, online safety, and losing control of the classroom.
So, instead of a flashy ad campaign, the team built "Bing in the Classroom," a version of the search engine with no ads, enhanced privacy, and strict safety filters. They also provided teachers with structured lesson plans. The result? A 40% increase in searches in schools. The solution wasn't about creating a new desire; it was about removing the obstacles that stood in the way of an existing one. This radical approach to problem-solving is the core of Matt Wallaert's book, Start at the End: How to Build Products That Create Change, which provides a systematic framework for creating products and interventions that actually work.
Define the End Before You Begin
Key Insight 1
Narrator: The fundamental flaw in most product development and change initiatives is that they start with an idea for a solution, not a clear definition of the problem. Companies build an app, launch a feature, or design a campaign, and then spend millions on advertising to convince people to use it. Wallaert argues this is entirely backward. True innovation begins by identifying a specific, measurable behavioral outcome you want to achieve. This is the "end" you must start at.
This philosophy is embodied in the Intervention Design Process, or IDP, a framework that forces creators to define success in terms of behavior change. Instead of asking "What should we build?", the first question is always "What behavior do we want to see more of?". This shifts the focus from the process, which is easy to fall in love with, to the outcome, which is the only thing that matters. Microsoft’s early vision statement, "A computer on every desk," is a classic example of focusing on the wrong thing. It led them to prioritize sales and distribution, but they neglected to ask if people were actually using the software. This created an opening for competitors like Google Docs, which focused on the behavior of collaborative work, not just the presence of a program.
The Behavioral Statement Is Your Compass
Key Insight 2
Narrator: To avoid getting lost, every project needs a compass. In the IDP, that compass is the Behavioral Statement. It is a clear, concise articulation of the world you are trying to create, written from an explicitly behavioral perspective. A strong behavioral statement contains five key variables: the Population (who are you targeting?), their Motivation (why would they do this?), the Limitations (what are the constraints?), the specific Behavior you want to change, and the Data you will use to measure it.
For example, when Uber started, its behavioral statement might have been: For people in San Francisco (Population) who need to get from Point A to Point B (Motivation) and have a smartphone (Limitation), they will request a ride using the app (Behavior), as measured by completed trips (Data). This statement is powerful because it is specific and measurable. It avoids vague, unmeasurable goals like "customer love." You cannot observe or measure "love," but you can measure completed trips. This clear definition of the target behavior allows the entire organization to align its efforts and make decisions that directly contribute to the desired outcome.
Map the Invisible Forces of Promoting and Inhibiting Pressures
Key Insight 3
Narrator: Once a behavioral goal is set, the next step is to understand why it isn't already happening. Behavior is the result of a constant battle between two opposing forces. Promoting pressures are the factors that make a behavior more likely to happen, while inhibiting pressures are the factors that make it less likely. If promoting pressures are stronger, we act. If inhibiting pressures are stronger, we don't.
Wallaert uses the simple act of eating M&M's to illustrate this. Promoting pressures might include their taste, color, and nostalgic associations. Inhibiting pressures could be their cost, availability, or health concerns. Mars, the maker of M&M's, can try to increase promoting pressures by introducing new flavors. But they can also decrease inhibiting pressures. For instance, a study at Google found that putting candy in opaque containers and moving them just a few feet away dramatically reduced consumption. The candy didn't change, but by increasing the inhibiting pressure of effort, the behavior changed. The key is to map out all the pressures, not just the obvious ones, to see the full picture.
Design Interventions by Pulling Levers, Not by Inventing Miracles
Key Insight 4
Narrator: Intervention design is not about brainstorming a single, brilliant, creative solution. It is the systematic process of translating validated pressures into concrete actions. Each pressure you identify is a potential lever you can pull. The goal in the design phase is to generate a high volume of potential interventions that correspond to these levers.
A powerful example comes from Meetup, the platform for organizing local events. The company was struggling with spammers creating fake meetups. The CEO, Scott Heiferman, suggested a seemingly counterintuitive intervention: adding a checkbox to the signup flow that said, "I pledge to create real, face-to-face community." The product team was skeptical, fearing the extra step would deter legitimate organizers. However, they tested it. The result was astonishing. Not only did spam decrease, but the number of successfully created meetups increased by 16 percent. The pledge acted as a priming intervention. It reminded legitimate organizers of their core motivation, strengthening a promoting pressure that overcame the minor inhibiting pressure of an extra click.
Ethics Aren't an Afterthought; They Are a Litmus Test for Manipulation
Key Insight 5
Narrator: Any process designed to change behavior can be used for good or ill. Therefore, an ethical check is not an optional step but a mandatory gate in the IDP. Wallaert proposes a multi-clause test for ethical behavior change. An intervention is unethical if the outcome behavior does not align with the population's own motivations, if the benefits do not outweigh the costs to an alternative motivation, or if you are unwilling to be transparent about your goal.
Uber’s use of behavioral science to keep drivers on the road provides a stark cautionary tale. The company used psychological nudges, like showing drivers how close they were to an earnings goal, to encourage them to drive longer, even when they were tired. Uber defended this by saying drivers had the "free will" to log off. However, this failed the ethical test because the intervention was designed to benefit Uber at a direct cost to the drivers' well-being and safety. It prioritized the company's goals over the drivers' motivations, crossing the line from influence into manipulation.
The Overlooked Power of Removing Obstacles
Key Insight 6
Narrator: Humans have a predictable flaw: when we want to encourage a behavior, we instinctively focus on adding promoting pressures. We offer rewards, create ads, and try to build desire. But Wallaert argues that the most powerful and often-ignored strategy is to focus on reducing or eliminating inhibiting pressures.
The classic "Good Samaritan" study from 1973 powerfully illustrates this. Seminary students were told to walk across campus to deliver a talk. Some were told they were late, while others were told they had plenty of time. On the way, they passed an actor pretending to be in distress. The single biggest predictor of whether they stopped to help was not their religious conviction or the topic of their talk—it was whether they felt rushed. The inhibiting pressure of being late overrode all promoting pressures to help.
This principle has profound implications. For example, the website GetRaised.com was created to help women combat the gender pay gap. Instead of just encouraging women to "lean in" (a promoting pressure), the site focused on removing the inhibiting pressures of ambiguity and effort. It provided users with data on what they should be earning and a pre-written, professional letter to send to their boss. By making it easy to do the right thing, over 80 percent of women who used the service got a raise.
Conclusion
Narrator: The single most important takeaway from Start at the End is that creating change is rarely about manufacturing desire. More often, it is about identifying an existing motivation and systematically dismantling the barriers that prevent people from acting on it. People want to be healthy, save for retirement, and help others, but inhibiting pressures like cost, effort, ambiguity, and fear get in the way.
The challenge this book presents is a fundamental shift in perspective. It asks us to stop asking, "How can I convince people to do this?" and instead start asking, "What is stopping them, and how can I clear the path?" By focusing on removing friction instead of adding force, we can design products, services, and policies that don't just appeal to people, but empower them to create the change they already want to see.