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Build Products Users Adore: The Secret Sauce cover

Build Products Users Adore: The Secret Sauce

Podcast by Beta You with Alex and Michelle

How To Create Products Customers Love

Introduction

Part 1

Alex: Hey everyone, welcome back to the podcast! Today we're talking about something super crucial in the tech world: building products that customers absolutely “adore”. I mean, let's be honest, we've all used apps or devices that make you wonder, "Did anyone even bother to ask what I wanted?" Michelle: Totally! Or worse, you see a product and think, "Did they even try using this thing themselves?" It's like sending a chef into the kitchen without tasting the food first! Alex: Exactly, Michelle! And that's why we're diving into INSPIRED: How to Create Tech Products Customers Love by Marty Cagan. It’s the guide for tech companies that want to understand what customers really need and create solutions that are not just functional, but genuinely delightful. Michelle: Right, it’s not just abstract ideas, either. Cagan gives you real, usable frameworks with tons of examples. He gets to the heart of why some products take off and others just… crash and burn. Alex: Exactly! So, in this episode, we'll be breaking down three key takeaways from the book. First, we're going to talk about uncovering those real customer needs. Think of it as becoming a detective, finding the hidden clues in their actions and pain points. Michelle: After that, we’re diving into the less glamorous, but oh-so-important, world of team collaboration, and why it matters. We call it team silos! If you can imagine, orchestra trying to make music but the violins can't even hear the drums... disaster! Alex: Absolutely! Then, we'll wrap up by looking at how companies like Netflix and Adobe used cultural resilience to not just survive, but truly thrive, in crazy markets. It just goes to show, culture really does eat strategy for breakfast. Michelle: And probably second breakfast, too, if we're being honest. Alex: Get ready, folks! It's going to be a fascinating exploration of how to build products people don't just need, but actually “love”.

Customer-Centric Product Discovery

Part 2

Alex: Okay, Michelle, so let's dive into a key principle of “INSPIRED”: Customer-Centric Product Discovery. It’s really about shifting our focus from, "What features can we build?" to "What problems can we solve?" That’s the core of modern product management, wouldn't you agree? Michelle: On the surface, it sounds logical, right? I mean, nobody intentionally thinks, "Let's create something absolutely nobody wants." It's hard to imagine! Alex: Exactly, but you'd be surprised how many companies fall into that trap. They get stuck on features first, because measuring outputs is straightforward. How many features did we launch this quarter? Easy. But asking those harder questions like, "Did we actually solve a user's problem?" – that's where it gets interesting. Michelle: Okay, let's unpack this whole "pain point" idea. How exactly does this discovery process help us actually unearth these real-world issues? Alex: Well, it kicks off with risk assessment—analyzing those four key risks that Marty Cagan talks about: value, usability, feasibility, and business viability. Basically, before writing any code, you need to know if customers even want what you're building, if they can use it easily, if it's technically possible, and if it aligns with your business goals, right? Michelle: Okay, let's simplify this a bit. Value risk – does anyone actually want this things? Is it about preventing those moments when companies spend time on a calculator when the user really needs a budget tracker? Alex: Exactly, or even worse, when customers won't pay for what you're offering. Then you have usability risks – like someone downloading your app and uninstalling it after five minutes because it's too difficult to use. Michelle: I've definitely been there. And I'm guessing feasibility means biting off more than the team can chew. Something like, "Sure, let's build an AI chatbot...with two junior devs and a weekend to spare." Alex: Exactly! And finally, business viability – this one's for the CFOs. It's making sure this great idea brings in revenue or aligns with strategic goals, and isn't just tech for the sake of tech. Michelle: So, it sounds really proactive. Traditionally, teams would face these risks after they launch! Kind of like “Oops, turns out people hate it!”. You're saying Marty Cagan suggests these questions upfront, to avoid the later headaches? Alex: Precisely. And when teams use a thoughtful discovery phase, they shift away from just churning out features and move toward truly solving user problems. And that's when you switch from outputs – just delivering stuff – to outcomes, which means delivering measurable value. Michelle: I get it. But “outcomes over outputs” feels a bit like a buzzword, doesn’t it? Any real-world examples of this? Alex: Absolutely. Think of Netflix moving to the subscription model. Back in the early 2000s, they were all about DVDs, right? Customers paid per rental – not very convenient. But through customer feedback, they found a pain point: unlimited rentals would simplify things. Michelle: Right, but let’s keep it real. Didn’t adopting subscriptions create new challenges, like increased demand and licensing issues? Alex: Definitely. But Netflix tackled those with really smart solutions. They introduced features like the queue system, and built their amazing recommendation engine. These weren’t just fancy additions – they solved core issues: helping users find something to watch and pushing them towards cost-effective options. Michelle: The queue system is genius. It feels like Netflix subtly redirected you from Avatar—which costs $6 million to license—to some indie ceramic pottery documentary. Alex: Totally! And Netflix didn't just guess; they used data and user insights, constantly improving until they balanced user satisfaction and profitability. That's the beauty of integrating the discovery and delivery processes – tweaking based on continuous feedback, not waiting for a post-launch analysis. Michelle: Okay, I understand how Netflix pulled this off. But smaller companies don't have that much data. How do they approach customer discovery? Alex: Well, that's when tools like prototyping become important. You don't need tons of resources to validate ideas. Even small teams can use quick prototypes to test technical feasibility and usability. Michelle: Prototyping - got it. Break it down for me. What types of prototypes are we talking about? I hope we’re not talking about pipe-cleaners and glue-guns. Alex: <Laughs> Not exactly. There are several kinds. Feasibility prototypes help teams check if something's technically possible. If you're building analytics, create a quick proof-of-concept to see if it works before spending too much time on it. Then, user prototypes focus on usability, like wireframes or mockups, to check if the user flow makes sense. Michelle: And then there's my personal favorite - what do they call them? “Wizard of Oz” prototypes? The ones where the "magic" is just someone manually responding to what users think is automated. Alex: Exactly! It’s perfect for simulating complex features without investing too much. It's like saying, "Let's see if users even want this before we spend money on fully automating it.” Michelle: Right, but direct customer engagement can’t all be smoke and mirrors, can it? How important is simply sitting down with real users? Alex: Vital. Speaking with users – through interviews, usability tests, or even quick hack days – gives teams raw, unfiltered insights. It turns assumptions into firsthand observations. Remember when Adobe shifted to Creative Cloud? Michelle: Right, when they switched from those old purchased software boxes to subscriptions. Alex: Exactly. Customers were hesitant – they saw subscriptions as a cash grab. But Lea Hickman's team used prototypes showing the advantages of the cloud, like seamless updates and better syncing. By showing, not telling, they gained buy-in internally and externally. Michelle: That's a perfect example. Prototypes aren’t just promises; they’re evidence. Users can see, touch, and interact with what they’re paying for. Alex: And the numbers speak for themselves. Adobe didn't just survive; it thrived, turning Creative Cloud into a multi-billion-dollar business. Michelle: Okay, Alex, you've convinced me. Discovery is critical. Problems before features, questions before answers. And maybe...just maybe...I'll stop rolling my eyes at "Wizard of Oz" prototypes.

Cross-Functional Collaboration

Part 3

Alex: So, we've talked about really understanding what customers want. Now, how do we actually build the thing? That's where cross-functional collaboration comes in. Think of it as the bridge between figuring out what to build and actually building it. It's about setting up your teams, both structurally and culturally, to really thrive. Michelle: Collaboration, huh? You're saying we leave the nice theories behind and dive into the messy reality of building something people will actually use? Alex: Exactly! The best teams don't keep their designers, product managers, and engineers in separate boxes. They work together from the start, each bringing their own expertise to the table to find the best solutions. Marty Cagan argues this is key to innovation. Those old, step-by-step processes just don't work anymore, especially in fast-changing markets. Michelle: True, that works in theory. But, you know me, I have to play devil's advocate. When deadlines are looming, wouldn't it just be easier for one group to hand off their part instead of having everyone debate for hours whether the "Login" button should be blue or green? Alex: Actually, it's the opposite. By involving everyone from the get-go, you avoid those last-minute crises where engineers are struggling with designs that are impossible to build, or designs that are just not usable. When collaboration starts during discovery, teams can address whether something is feasible, usable, and valuable “before” any development begins. Michelle: Okay, walk me through this collaboration magic. What do the product managers, designers, and engineers actually do in this united front? Alex: Product managers are like the architects, setting the overall vision and deciding which problems need solving. Designers create the user-friendly interfaces. Then, engineers make sure those solutions are technically possible and can scale. Understanding and respecting those roles is essential. Michelle: Respect, huh? You’ve seen teams where that doesn't happen, I presume? Alex: Oh, for sure. A common issue is when roles get blurred. For instance, if a designer starts dictating the roadmap, or an engineer tries to override the product manager's vision, things can go off the rails. Michelle: Sounds like a band where everyone wants to be the front man. You need the bass, drums, and guitar to play their parts, or the whole thing falls apart. Alex: Exactly! That’s why clear roles, combined with shared ownership, make all the difference. Each role needs to have autonomy, but the team also needs to feel like they're all responsible for the product's success. Look at Apple. During the iPhone's development, product managers defined the vision, designers created that revolutionary interface, and the engineers figured out how to make that responsive touchscreen work. Each stayed in their lane, but they openly collaborated to create something groundbreaking. Michelle: Fascinating. But it’s not just about staying in your lane, is it? There’s also trust – because without that, you just end up with micromanagement. Alex: Spot on. Empowerment and trust are foundational. Product leaders need to trust their teams to experiment with bold ideas and explore creative solutions. When people know their decisions are trusted, they’re more motivated and innovative. Michelle: Okay, give me a real-world example. I’m still trying to picture how you keep all these moving parts in sync without complete chaos. Alex: Think about Google’s “20% time” experiment. By letting employees spend one-fifth of their work week on personal projects, Google empowered them to take risks without fear of failure. That trust paid off – Gmail and Google News came out of that initiative. Michelle: Right, because they didn't just tell the engineers to code or the designers to draw. They encouraged them to think outside the box and gave them space to try out new ideas – even if they didn't all become gold. Alex: Exactly! Empowerment fosters ownership and drives innovation. And it’s not just about letting people do whatever they want — it’s about finding the right balance between autonomy and alignment. That's why shared goals are so important. Teams can use frameworks like OKRs – Objectives and Key Results – to make sure everyone’s heading in the same direction. Michelle: OKRs sound practical, but frameworks aside, let’s get into the nitty-gritty. How do you get diverse minds to actually collaborate on a day-to-day basis? Especially when the engineers start talking about "asynchronous runtimes" and the designers are more concerned with whether the blue gradient feels "calm enough"? Alex: Good point. Cultural practices like daily stand-ups, brainstorming sessions, and even hackathons create opportunities for discussion and encourage cross-disciplinary problem-solving. Hack days, in particular, can be transformative. They not only build cohesion, but also encourage out-of-the-box innovation because you’ve got product managers, designers, and engineers working side-by-side to prototype solutions quickly. Michelle: Speaking of collaboration, one of my favorite examples is the development of Microsoft Word for Mac. The engineers sat in discovery meetings, instead of being called in halfway through production, and the result was a product that didn't just tick the technical boxes but genuinely fit the needs of the Mac users. Alex: Absolutely! By collaborating from the discovery phase, teams can proactively address technical feasibility. In Word's case, they optimized performance and included specific Mac features, like keyboard shortcuts specific to the operating system. Without the engineers' early involvement, those customizations might never have happened. Michelle: Alright, I see the logic - looping in engineers early lets teams save time and avoid building ideas that are doomed to fail. But what about the communication gaps? Collaboration sounds exhausting when priorities don't align. Doesn't this lead to constant arguments? Alex: It can – poor communication is definitely a risk. That’s why breaking down silos is essential. Tools that centralize communication and consistent team check-ins help prevent misunderstandings. Instead of endless arguing, it becomes about using different perspectives to make the product stronger. Michelle: Got it. So, collaboration isn’t just about everyone “playing nice” – it’s about actively creating an environment of discussion, trust, and a shared goal. When these pieces come together, even the most complex projects become… dare I say… fun? Alex: That's the beauty of cross-functional collaboration. It connects the vision of the initial idea with actually getting the product out the door. When teams combine their expertise, agree on their objectives, and foster empowerment, they don’t just build products. They build products that really connect with users.

Culture of Continuous Innovation

Part 4

Alex: So, moving beyond just team dynamics, the real key to continuous innovation is a culture that carefully balances creative thinking with the need to actually execute. That brings us to another big idea from INSPIRED: creating a Culture of Continuous Innovation. This basically boils down to setting up an organization in a way that keeps it focused on the customer and able to adapt quickly over time. It’s about setting the stage for lots of experiments, but also setting up clear ways to measure results so everyone stays grounded. Michelle: Okay, now we're diving into the deep end, huh? How do you keep that innovative spark alive when you've grown beyond being a little startup? What does Marty Cagan suggest for building this kind of culture? Alex: Well, he argues that innovation isn't some random stroke of genius that only a few people have. Instead, it should be something that happens pretty regularly, as a result of building a culture where it's okay to take risks, but where people are still held accountable. If you don't have both of those things, companies either get stuck in their ways because they're afraid to fail, or they spread themselves too thin chasing every new idea that pops up. Michelle: “Balance” always sounds a little abstract, though. How do you actually make sure both risk-taking and responsibility are part of the day-to-day? Alex: Netflix shifting to their subscription model is a great example. Back in the late 90s, their pay-per-rental thing wasn’t really working. Customers weren’t thrilled. So, they took a big gamble and switched to unlimited rentals for a flat monthly fee. It was a huge risk because it created new challenges, like figuring out licensing costs and managing their inventory. Michelle: And, well, we all know how that turned out – Netflix completely changed not just its own business, but the whole entertainment industry. But they didn't just cross their fingers and hope for the best, right? How did they protect themselves from the risks? Alex: Exactly. They didn't just gamble; they made calculated moves to ensure accountability. Think about things like the queue system, which encouraged users to choose lesser-known, more cost-effective titles over the big blockbusters. And of course, the recommendation engine. These weren’t just "nice-to-haves;" they were deliberate systems designed to make the subscription model sustainable while keeping customers happy. Michelle: So, it wasn't just blindly throwing money at the wall. It was more like, "Let's take smart risks, but have systems in place to manage them." That makes sense. But, playing devil’s advocate here: streaming is obvious now, but back then, switching to subscriptions must have faced some resistance internally, right? Alex: Oh, for sure. Any big change like that is going to have its challenges. You’ve got to convince people, get everyone on the same page… That's where things like OKRs come in. Netflix and other innovative companies use Objectives and Key Results to make sure every team is working towards the same goals, while still giving them the freedom to come up with their own innovative solutions. Michelle: OKRs again! Alright, give me the details. How is this more than just corporate buzzwords to cover up organizational chaos? Alex: Think of it as a simple but effective way to set ambitious, clear goals – what you want to achieve – and then break them down into specific, measurable results. For example, when Adobe was transitioning to Creative Cloud, they used OKRs. They didn't just say, "Let's do subscriptions." They had clear metrics like improving functionality across devices, speeding up updates, and increasing customer conversions. Michelle: When you put it that way, it's hard to argue with the results. Creative Cloud not only transformed Adobe's revenue model – it became essential for creatives everywhere. But tell me this: when you're steering a whole company toward such a massive change, what are the biggest dangers? What could throw the whole thing off track? Alex: That's where the real barriers to innovation come into play. Things like being too afraid to take risks, losing sight of what the customer needs, or not having a strong vision for the product can all ruin your chances, even if you have the best intentions. Michelle: Okay, let's break those down one by one. Risk aversion first. Why is that such a common problem? On paper, taking risks sounds exciting, but in reality... not so much. Alex: Exactly. A lot of companies get stuck trying to protect their current sources of income. They stop experimenting. Amazon is a great example of the opposite. They actually encourage risk-taking. Bezos has famously called failures billion-dollar learning opportunities. That kind of thinking allows Amazon to stay ahead, even when the stakes are huge. Michelle: Whereas most companies are probably thinking, "How do we avoid setting money on fire?" Not everyone can handle an expensive failure like the Fire Phone. Alex: True, but at Amazon, the culture is set up so that failures become lessons. The risks they take teach them things that prepare them for big wins later on – like AWS. But of course, taking risks isn't enough without also keeping the customer in mind. Losing sight of the customer is another really big barrier. Michelle: Let me guess – you're about to bring up Microsoft Word for Mac, aren't you? Alex: Absolutely. Remember how the team initially ignored performance issues and released a product that “really” upset their users? It wasn’t until Martina Lauchengco’s team paid close attention to customer feedback—really digging into complaints about speed, font issues, and overall usability—that they managed to turn things around. Michelle: So instead of just fixing bugs, they actually rebuilt trust by creating features that directly addressed user pain points. Imagine being in those meetings: "Guys, macOS users think we’re ruining their lives." That’s a tough pill to swallow, but sometimes facing those kinds of pain points is exactly what a company needs to wake up. Alex: Absolutely. And that customer-first approach was a huge part of what helped Microsoft regain their loyalty. But the third barrier – a lack of vision – is probably the hardest to overcome. Michelle: Lack of vision... the classic "death by a thousand Post-it notes" problem. Let me guess – another love letter to Tesla incoming? Alex: Guilty as charged. Tesla has been so successful in changing the auto industry because they've always been clear about their mission: to accelerate the world's transition to sustainable energy. Elon Musk has united his teams around this long-term vision, giving them a clear standard against which to measure every decision. Having a clear vision helps you avoid wasting resources arguing over priorities. Michelle: And of course, it's a vision that can also get customers excited. Tesla buyers aren't just buying a car – they're buying into that bigger mission of sustainability. Alex: Exactly. Having a strong vision inspires both your employees and your customers, creating not just a product but a movement. Michelle: But vision, risk, and problem-solving still need operational strength to make them work, right? What tools do you need to keep continuous innovation going smoothly day-to-day? Alex: That's where prototyping and experimentation come in. Prototyping allows teams to test crazy ideas without wasting a lot of time or money. Think about feasibility prototypes, where you just check if something is technically possible, or user prototypes, which test whether something is easy and intuitive for customers. Michelle: And then, of course, we have the wildcard: Wizard of Oz prototypes. Alex: <Laughs> Yes – the "smoke and mirrors" prototypes where you fake the automation by doing the work manually. It's very cost-effective and a great way to test the validity of your solutions without overcommitting resources. But the biggest enabler, honestly, is having regular customer feedback loops. Michelle: Feedback loops – so, avoiding the classic "build it, pray they use it, cry when no one does" model? Alex: Exactly. Engaging with your customers on a regular basis ensures that you're headed in the right direction before it's too late. Amazon's AWS, for example, relied heavily on listening to early business clients and adjusting its offerings to meet their needs. It's a perfect example of what happens when a company creates a culture that encourages experimentation and agility. Michelle: Okay, so innovation isn't some magical process—it's something you can create. Build a vision, take calculated risks, listen to your customers, and constantly adapt. Simple, but not necessarily easy. right?

Conclusion

Part 5

Alex: Okay, Michelle, let's bring this episode to a close. Today we’ve been unpacking the core principles from INSPIRED: How to Create Tech Products Customers Love. First up, we talked about the absolute necessity of Customer-Centric Product Discovery – which is all about really nailing genuine user problems instead of just pumping out features for the sake of it. Michelle: Exactly. And then we moved on to Cross-Functional Collaboration, highlighting how building a product isn’t a solo act. It’s about bringing product managers, designers, and engineers together from the get-go, breaking down those silos, and building something truly cohesive. Alex: Right. And finally, we dug into creating a Culture of Continuous Innovation – carefully balancing the need for risk-taking with accountability, empowering teams to run experiments, and making absolutely sure everyone’s aligned with a clear vision. Michelle: So, whether you’re talking about reinventing a DVD rental model like Netflix did, transforming boxed software into cloud services like Adobe, or even just avoiding the classic mistake of risking it all without a proper strategy, the underlying message is clear. The best products aren’t born from sheer luck, but from disciplined discovery, collaboration, and a strong vision. Alex: Precisely. And here’s what I hope our listeners take away: if you’re building a product, ask the tough questions early on. What’s the real problem you’re actually solving? Will customers not just use your solution, but genuinely love it? And does your team have the trust and independence needed to truly innovate? Michelle: And don’t forget – build with a healthy mix of humility and courage. Validate your ideas with prototypes, listen intently to feedback, and don’t be afraid of failure. Because, ultimately, meaningful innovation isn’t just about delivering a product; it’s about crafting something that people genuinely, deeply care about. Alex: Couldn’t agree more. That’s all the time we have for today. Thanks for tuning in and joining us on this journey through INSPIRED. Michelle: Catch you next time, everyone. Stay curious – and keep building products people will actually love!

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